12.1 Advanced Topics in Reinforcement Learning

What happens when the rules you’ve learned no longer cover the challenges ahead? 🌍

Imitation Learning

Learn a policy \(\pi(a|s)\) by mimicking an expert’s demonstrations, \((s, a)\), without requiring explicit reward signals.


Application: Autonomous Driving
Link to Research Paper

Inverse Reinforcement Learning

Infer the reward function \(R(s, a)\) given expert trajectories to derive an optimal policy, \(\pi^*\).


Application: Predicting Driver Behavior and Route Recommendation
Link to Research Paper

Offline Reinforcement Learning

Learn a policy \(\pi(a|s)\) from a fixed dataset \(D = \{(s, a, r, s')\}\) without further environment interaction.


Application: Robotic Manipulation
Link to Research Paper

Multi-Agent Reinforcement Learning

Optimize multiple agents’ policies \(\pi_i(a|s)\) interacting in a shared environment, considering cooperation or competition.


Application: Strategic Game-play in Dota2
Link to Research Paper

Hierarchical Reinforcement Learning

Decompose tasks into a hierarchy of policies, \(\pi_\text{high}(g|s)\) for goals and \(\pi_\text{low}(a|s, g)\) for actions.


Application: MuJoCo Ant Maze Path Finding
Link to Research Paper

Multi-Objective Reinforcement Learning

Optimize a policy \(\pi(a|s)\) under multiple conflicting objectives, \(\{R_1, R_2, \dots\}\)


Application: Resource Allocation
Link to Research Paper

Meta Learning

Train agents to quickly adapt to new tasks \(\mathcal{T}\) by optimizing over task distributions \(p(\mathcal{T})\).


Application: Few Shot Learning
Link to Research Paper